Game Properties

Public PropertyComponentsGets the collection of GameComponents owned by the game.
Public PropertyInactiveSleepTimeGets or sets the time to sleep when the game is inactive.
Public PropertyIsActiveIndicates whether the game is currently the active application.
Public PropertyIsFixedTimeStepGets or sets a value indicating whether to use fixed time steps.
Public PropertyIsMouseVisible Gets or sets a value indicating whether the mouse cursor should be visible.
Public PropertyServicesGets the GameServiceContainer holding all the service providers attached to the Game.
Public PropertyTargetElapsedTimeGets or sets the target time between calls to Update when IsFixedTimeStep is true.
Public PropertyWindowGets the underlying operating system window.