BuildContent Class

Bb195189.note(en-us,XNAGameStudio.41).gifNote
This class is available only when developing for Windows.
Provides methods and properties for importing and processing game assets into a binary format.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Tasks
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public class BuildContent : Task

BuildContent represents a specific MSBuild task, exposing the complete functionality of the XNA Framework Content Pipeline. This task takes a list of source asset files and the appropriate assemblies (implementing the importer and processor components) as input. After processing, the intermediate result is compiled into a binary format recognized by the game content loader.

Windows 7, Windows Vista, Windows XP

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