XNA Game Studio 2.0
Provides base classes that represent the creation and writing of intermediate content for game asset types processed by the XNA Framework Content Pipeline.
|ContentTypeSerializer||Provides a generic implementation of ContentTypeSerializer methods and properties for serializing and deserializing a specific managed type.|
|ContentTypeSerializer||Provides methods for serializing and deserializing a specific managed type.|
|ContentTypeSerializerAttribute||Identifies type serializer components.|
|IntermediateReader||Provides an implementation of many of the methods of IntermediateSerializer. Deserializes and tracks state for shared resources and external references.|
|IntermediateSerializer||Provides methods for reading and writing XNA intermediate XML format.|
|IntermediateWriter||Provides an implementation of many of the methods of IntermediateSerializer including serialization and state tracking for shared resources and external references.|