ModelProcessor.PremultiplyTextureAlpha Property

XNA Game Studio 4.0
Specifies whether alpha premultiply of textures is enabled.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public virtual bool PremultiplyTextureAlpha { get; set; }

Property Value

true if alpha premultiply is enabled; false otherwise.

Build content in XNA Game Studio for Windows Phone 7, Xbox 360, Windows 7, Windows Vista, and Windows XP.

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