TextureFormat Property
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FontTextureProcessor.TextureFormat Property

Dd282443.note(en-US,XNAGameStudio.30).gifNote
This property is available only when developing for Windows.
Gets or sets the output SurfaceFormat of textures.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public virtual TextureProcessorOutputFormat TextureFormat { get; set; }

Property Value

The output SurfaceFormat of textures.

Textures can be left unchanged from the source asset, converted to the Color format, or DXT compressed.

Windows XP SP2, Windows Vista

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