EffectProcessor.DebugMode Property

XNA Game Studio 4.0
The debug mode for compiling effects.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public virtual EffectProcessorDebugMode DebugMode { get; set; }

Property Value

The debug mode to use when compiling effects.

Build content in XNA Game Studio for Windows Phone 7, Xbox 360, Windows 7, Windows Vista, and Windows XP.

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