MeshBuilder.StartMesh Method

Bb199048.note(en-us,XNAGameStudio.41).gifNote
This method is available only when developing for Windows.
Initializes the creation of a mesh.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public static MeshBuilder StartMesh (
         string name
)

Parameters

name
Type: String
Name of the mesh.

Return Value

Object used when building the mesh.

Windows 7, Windows Vista, Windows XP

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