AnimationChannelDictionary Class

Collection of animation data channels, one per bone or rigid object.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public sealed class AnimationChannelDictionary : NamedValueDictionary<AnimationChannel>

This collection is based on the name of the object being animated by each channel. Typically, target objects are an instance of BoneContent, but they can be any NodeContent subclass.

Build content in XNA Game Studio for Windows Phone 7, Xbox 360, Windows 7, Windows Vista, and Windows XP.

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