SoundEffect Constructor
Initializes a new instance of SoundEffect, which provides the ability to load audio data for sound effects.
| Name | Description |
|---|---|
| SoundEffect (Byte[], Int32, AudioChannels) | Initializes a new instance of SoundEffect based on an audio buffer, sample rate, and number of audio channels. |
| SoundEffect (Byte[], Int32, Int32, Int32, AudioChannels, Int32, Int32) | Initializes a new instance of SoundEffect with specified parameters such as audio sample rate, channels, looping criteria, and a buffer to hold the audio. |
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