ConsoleRenderer Class
Provides customizations to the look and feel of the administration console.
Assembly: AdminCommon (in AdminCommon.dll)
| Name | Description | |
|---|---|---|
![]() | ColorTable | Gets the color table that is associated with this renderer. |
![]() | CompositionEnabled | Gets a value that indicates whether the desktop window manager (DWM) composition is enabled. |
![]() ![]() | CurrentDpi | Gets the current dots per inch (dpi) value of the screen. |
![]() ![]() | DpiRatio | Gets the current dots per inch (dpi) ratio of the screen. |
![]() | FontTable | Gets the font table that is associated with this renderer. |
![]() ![]() | Instance | Gets the one and only singleton instance of the console renderer. |
![]() | Render3DText | Gets a value that indicates whether text should be rendered with three-dimensional (3-D) effects. |
![]() | RenderBitmaps | Gets a value that indicates whether bitmaps should be drawn in custom controls. |
![]() | RenderGradients | Gets a value that indicates whether gradients should be drawn in custom controls. |
![]() ![]() | StandardDpi | Gets the standard dots per inch (dpi) value under which the console user interface was developed (for example, 96 dpi). |
![]() ![]() | VisualStylesEnabled | Gets a value that indicates whether visual styles are enabled. |
| Name | Description | |
|---|---|---|
![]() | Close() | Releases any held resources by the ConsoleRenderer, if any. |
![]() | Dispose() | Releases all resources used by the ConsoleRenderer. |
![]() | Equals(Object^) | (Inherited from Object.) |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetType() | (Inherited from Object.) |
![]() | HandleSystemColorChange() | Switches renderer settings based on the current scheme. |
![]() | ToString() | (Inherited from Object.) |
This class is implemented using the singleton design pattern so that it can be used seamlessly throughout the console.
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


