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Vector4 Methods
.NET Framework 3.0
(see also
Protected Methods
)
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Name | Description | |
---|---|---|
Add | Overloaded. Adds two 4-D vectors. | |
Cross | Determines the cross product in four dimensions. | |
Dot | Determines the dot product of two 4-D vectors. | |
Equals | Overloaded. Overridden. | |
GetHashCode | Overridden. Returns the hash code for the current instance. | |
GetType | Gets the Type of the current instance. (inherited from Object) | |
Length | Overloaded. Returns the length of a 4-D vector. | |
LengthSq | Overloaded. Returns the square of the length of a 4-D vector. | |
Lerp | Performs a linear interpolation between two 4-D vectors. | |
Maximize | Overloaded. Returns a 4-D vector that is made up of the largest components of two 4-D vectors. | |
Minimize | Overloaded. Returns a 4-D vector that is made up of the smallest components of two 4-D vectors. | |
Multiply | Multiplies a 4-D vector. | |
Normalize | Overloaded. Creates a normalized version of a 4-D vector. | |
op_Addition | Adds two 4-D vectors. | |
op_Equality | Compares two 4-D vectors to determine whether they are the same. | |
op_Inequality | Compares two 4-D vectors to determine whether they are different. | |
op_Multiply | Overloaded. Determines the product of a - number and a 4-D vector. | |
op_Subtraction | Subtracts a 4-D vector from another 4-D vector. | |
op_UnaryNegation | Returns a 4-D vector that is the negation the specified 4-D vector. | |
ReferenceEquals | Determines whether the specified Object instances are the same instance. (inherited from Object) | |
Scale | Overloaded. Scales a 4-D vector. | |
Subtract | Overloaded. Subtracts two 4-D vectors. | |
ToString | Returns a String that represents the current Object. (inherited from Object) | |
Transform | Overloaded. Transforms a 4-D vector or array of 4-D vectors using a given matrix. |
Name | Description | |
---|---|---|
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (inherited from Object) | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object) |
Reference
Vector4 StructureMicrosoft.WindowsMobile.DirectX Namespace
Other Resources
Direct3D Programming
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