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Vector3 Structure
Visual Studio 2008
Describes and manipulates a vector in three-dimensional (3-D) space.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
The following example demonstrates how to use a Vector3 structure.
' Set up the view matrix. A view matrix can be defined given an eye point, ' a point to lookat, and a direction indicating which way is up. Here, you set ' the eye five units back along the z-axis and up three units, look at the ' origin, and define "up" to be in the y-direction. device.Transform.View = Matrix.LookAtLH(New Vector3(0.0F, 3.0F, -5.0F), New Vector3(0.0F, 0.0F, 0.0F), New Vector3(0.0F, 1.0F, 0.0F))
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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