VertexBuffer Methods

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The VertexBuffer type exposes the following members.

Methods

  Name Description
Public methodSupported by the .NET Compact Framework Dispose Releases all resources used by the VertexBuffer.
Public methodSupported by the .NET Compact Framework Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by the .NET Compact Framework Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Overrides Object.Finalize().)
Public methodSupported by the .NET Compact Framework GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework GetType Gets the type of the current instance. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework Lock Overloaded. Locks a range of vertex data and obtains the vertex buffer memory.
Protected methodSupported by the .NET Compact Framework MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework PreLoad Preloads a managed resource. (Inherited from Resource.)
Public methodSupported by the .NET Compact Framework SetData Locks, sets, and unlocks a range of vertex data.
Public methodSupported by the .NET Compact Framework ToString Returns a string that represents the current object. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework Unlock Unlocks vertex data.

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See Also

Reference

VertexBuffer Class

Microsoft.WindowsMobile.DirectX.Direct3D Namespace