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TransformType Enumeration
Visual Studio 2008
Defines constants that describe transformation state values.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
| Member name | Description | |
|---|---|---|
![]() | World | Identifies the world matrix being set for the specified texture stage. |
![]() | View | Identifies the transformation matrix being set as the view transformation matrix. The default value is the identity matrix. |
![]() | Projection | Identifies the transformation matrix being set as the projection transformation matrix. The default value is the identity matrix. |
![]() | Texture0 | Identifies the transformation matrix being set for the specified texture stage. |
![]() | Texture1 | Identifies the transformation matrix being set for the specified texture stage. |
![]() | Texture2 | Identifies the transformation matrix being set for the specified texture stage. |
![]() | Texture3 | Identifies the transformation matrix being set for the specified texture stage. |
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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