TransformType Enumeration
.NET Framework 2.0
Defines constants that describe transformation state values.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
| Member name | Description | |
|---|---|---|
![]() | Projection | Identifies the transformation matrix being set as the projection transformation matrix. The default value is the identity matrix. |
![]() | Texture0 | Identifies the transformation matrix being set for the specified texture stage. |
![]() | Texture1 | Identifies the transformation matrix being set for the specified texture stage. |
![]() | Texture2 | Identifies the transformation matrix being set for the specified texture stage. |
![]() | Texture3 | Identifies the transformation matrix being set for the specified texture stage. |
![]() | View | Identifies the transformation matrix being set as the view transformation matrix. The default value is the identity matrix. |
![]() | World | Identifies the world matrix being set for the specified texture stage. |
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Reference
Microsoft.WindowsMobile.DirectX.Direct3D NamespaceOther Resources
Mobile Direct3D ProgrammingCommunity Additions
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