Transforms Class
.NET Framework 3.0
Allows applications to specify and obtain matrix transformations, for example, the world, view, and transformation matrices used for Direct3D object rendering.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Microsoft.WindowsMobile.DirectX.Direct3D Namespace
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
System.Object
Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
Microsoft.WindowsMobile.DirectX.Direct3D.Resource
Microsoft.WindowsMobile.DirectX.Direct3D.Transforms
Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
Microsoft.WindowsMobile.DirectX.Direct3D.Resource
Microsoft.WindowsMobile.DirectX.Direct3D.Transforms
Reference
Transforms MembersMicrosoft.WindowsMobile.DirectX.Direct3D Namespace
Other Resources
Direct3D ProgrammingCommunity Additions
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