TextureStateManagerCollection Members

Include Protected Members
Include Inherited Members

Include .NET Framework Members

Include .NET Compact Framework Members
Include XNA Framework Members

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Collection of TextureStateManager objects.

The TextureStateManagerCollection type exposes the following members.

Methods

  Name Description
Public methodSupported by the .NET Compact Framework Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by the .NET Compact Framework Finalize Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework GetType Gets the Type of the current instance. (Inherited from Object.)
Protected methodSupported by the .NET Compact Framework MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework ToString Returns a String that represents the current Object. (Inherited from Object.)

Top

Properties

  Name Description
Public propertySupported by the .NET Compact Framework Item Retrieves the TextureStateManagerCollection object at the given index.

Top

See Also

Reference

TextureStateManagerCollection Class

Microsoft.WindowsMobile.DirectX.Direct3D Namespace