TextureStateManager.AddressU Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Retrieves or sets the texture-address mode for the u-coordinate.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property AddressU As TextureAddress
    Get
    Set
'Usage
Dim instance As TextureStateManager
Dim value As TextureAddress

value = instance.AddressU

instance.AddressU = value
public TextureAddress AddressU { get; set; }
public:
property TextureAddress AddressU {
    TextureAddress get ();
    void set (TextureAddress value);
}
member AddressU : TextureAddress with get, set

Property Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.TextureAddress
The texture-address mode for the u-coordinate.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureStateManager Class

TextureStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace