TextureLoader Class

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Contains functions for loading textures.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

public ref class TextureLoader sealed

The following code example demonstrates how to load a texture.

No code example is currently available or this language may not be supported.

System::Object
  Microsoft.WindowsMobile.DirectX.Direct3D::TextureLoader

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Compact Framework

Supported in: 3.5, 2.0
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