Texture Properties

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The Texture type exposes the following members.

Properties

  Name Description
Public propertySupported by the .NET Compact Framework Device Retrieves the device associated with a resource. (Inherited from Resource.)
Public propertySupported by the .NET Compact Framework Disposed
Public propertySupported by the .NET Compact Framework LevelCount Gets the number of texture levels in a multilevel texture. (Inherited from BaseTexture.)
Public propertySupported by the .NET Compact Framework LevelOfDetail Gets or sets the most detailed level of detail (LOD) for a managed texture. (Inherited from BaseTexture.)
Public propertySupported by the .NET Compact Framework Priority Retrieves or sets the priority for the current resource. (Inherited from Resource.)
Public propertySupported by the .NET Compact Framework Type Retrieves the type of a resource. (Inherited from Resource.)

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See Also

Reference

Texture Class

Microsoft.WindowsMobile.DirectX.Direct3D Namespace