Texture Properties
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The Texture type exposes the following members.
Properties
Name | Description | |
---|---|---|
Device | Retrieves the device associated with a resource. (Inherited from Resource.) | |
Disposed | ||
LevelCount | Gets the number of texture levels in a multilevel texture. (Inherited from BaseTexture.) | |
LevelOfDetail | Gets or sets the most detailed level of detail (LOD) for a managed texture. (Inherited from BaseTexture.) | |
Priority | Retrieves or sets the priority for the current resource. (Inherited from Resource.) | |
Type | Retrieves the type of a resource. (Inherited from Resource.) |
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