Texture Properties

Public Properties

  Name Description
Public property Supported by the .NET Compact Framework Device  Retrieves the device associated with a resource. (inherited from Resource)
Public property Supported by the .NET Compact Framework Disposed  
Public property Supported by the .NET Compact Framework LevelCount  Gets the number of texture levels in a multilevel texture. (inherited from BaseTexture)
Public property Supported by the .NET Compact Framework LevelOfDetail  Gets or sets the most detailed level of detail (LOD) for a managed texture. (inherited from BaseTexture)
Public property Supported by the .NET Compact Framework Priority  Retrieves or sets the priority for the current resource. (inherited from Resource)
Public property Supported by the .NET Compact Framework Type  Retrieves the type of a resource. (inherited from Resource)

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See Also

Reference

Texture Class
Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Direct3D Programming