StencilOperation Enumeration
.NET Framework 2.0
Defines the supported stencil operations.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
| Member name | Description | |
|---|---|---|
![]() | Decrement | Decrements the stencil buffer entry, wrapping to the maximum value if the new value is less than 0. |
![]() | DecrementSaturation | Decrements the stencil buffer entry, clamping to 0. |
![]() | Increment | Increments the stencil buffer entry, wrapping to 0 if the new value exceeds the maximum value. |
![]() | IncrementSaturation | Increments the stencil buffer entry, clamping to the maximum value. |
![]() | Invert | Inverts the bits in the stencil buffer entry. |
![]() | Keep | Does not update the stencil buffer entry. This is the default value. |
![]() | Replace | Replaces the stencil buffer entry with a reference value. |
![]() | Zero | Sets the stencil buffer entry to 0. |
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Reference
Microsoft.WindowsMobile.DirectX.Direct3D NamespaceOther Resources
Mobile Direct3D ProgrammingCommunity Additions
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