Mesh Methods

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The Mesh type exposes the following members.

Methods

  Name Description
Public methodStatic memberSupported by the .NET Compact Framework Box Uses a left-handed coordinate system to create a mesh that contains an axis-aligned box.
Public methodSupported by the .NET Compact Framework Clone Clones, or copies, a mesh object. (Inherited from BaseMesh.)
Public methodSupported by the .NET Compact Framework ConvertAdjacencyToPointReps Converts mesh adjacency information to an array of point representatives. (Inherited from BaseMesh.)
Public methodSupported by the .NET Compact Framework ConvertPointRepsToAdjacency Converts point representative data to mesh adjacency information. (Inherited from BaseMesh.)
Public methodStatic memberSupported by the .NET Compact Framework Cylinder Uses a left-handed coordinate system to create a mesh that contains a cylinder.
Public methodSupported by the .NET Compact Framework Dispose Releases all resources used by the Mesh. (Overrides BaseMesh.Dispose().)
Public methodSupported by the .NET Compact Framework DrawSubset Draws a subset of a mesh. (Inherited from BaseMesh.)
Public methodSupported by the .NET Compact Framework Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by the .NET Compact Framework Finalize Allows the BaseMesh object to free resources before it is destroyed by the garbage collector. (Overrides BaseMesh.Finalize().)
Public methodSupported by the .NET Compact Framework GenerateAdjacency Generates adjacency information based on mesh indices. (Inherited from BaseMesh.)
Public methodSupported by the .NET Compact Framework GetAttributeTable Retrieves an attribute table for a mesh. (Inherited from BaseMesh.)
Public methodSupported by the .NET Compact Framework GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework GetType Gets the Type of the current instance. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework LockAttributeBuffer Locks an attribute buffer and obtains its memory.
Public methodSupported by the .NET Compact Framework LockAttributeBufferArray Locks an attribute buffer and obtains its memory.
Protected methodSupported by the .NET Compact Framework MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework Optimize Overloaded. Controls the reordering of mesh faces and vertices to optimize performance and generate an output mesh.
Public methodSupported by the .NET Compact Framework OptimizeInPlace Overloaded. Controls the reordering of mesh faces and vertices to optimize performance.
Public methodStatic memberSupported by the .NET Compact Framework Polygon Uses a left-handed coordinate system to create a mesh that contains an n-sided polygon.
Public methodSupported by the .NET Compact Framework SetAttributeTable Sets a mesh's attribute table and specifies the number of entries stored in it.
Public methodStatic memberSupported by the .NET Compact Framework Sphere Uses a left-handed coordinate system to create a mesh that contains a sphere.
Public methodStatic memberSupported by the .NET Compact Framework Torus Uses a left-handed coordinate system to create a mesh that contains a torus.
Public methodSupported by the .NET Compact Framework ToString Returns a String that represents the current Object. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework UnlockAttributeBuffer Overloaded. Releases the attribute buffer.

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See Also

Reference

Mesh Class

Microsoft.WindowsMobile.DirectX.Direct3D Namespace