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MaterialFixed Structure
Visual Studio 2008
Specifies material properties in a fixed-point structure.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
The following code example shows how to use a MaterialFixed structure.
' The following code example is from the ' Direct3D Mobile Meshes Sample of the ' .NET Compact Framework Samples in the SDK. ' In this example, meshes are divided into subsets, ' one for each material. ' Render them in a loop. Dim i As Integer For i = 0 To meshMaterials.Length ' Set the material and texture for this subset device.MaterialFixed = meshMaterials(i) device.SetTexture(0, meshTextures(i)) ' Draw the mesh subset mesh.DrawSubset(i) Next i
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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