Manager Methods
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The Manager type exposes the following members.
Methods
Name | Description | |
---|---|---|
CheckDepthStencilMatch | Determines whether a depth stencil format is compatible with a render target format in a particular display mode. | |
CheckDeviceFormat | Determines whether a surface format is available as a specified resource type and can be used as a texture, depth stencil buffer, render target, or any combination of the three, on a device representing the current adapter. | |
CheckDeviceFormatConversion | Tests a device to determine whether it supports conversion from one display format to another. | |
CheckDeviceMultiSampleType | Determines whether a multisampling technique is available on the current device. | |
CheckDeviceType | Specifies whether a hardware-accelerated device type can be used on the current adapter. | |
CheckProfile | Checks to see whether or not a particular profile is supported. | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetDeviceCaps | Retrieves information specific to a device. | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
RegisterSoftwareDevice | Registers a software device. | |
ReleaseD3DMobile | Releases all Direct3D mobile resources. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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