Font Class
.NET Framework 3.0
Encapsulates the textures and resources needed to render a specific font on a specific device.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Microsoft.WindowsMobile.DirectX.Direct3D Namespace
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
System.Object
Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
Microsoft.WindowsMobile.DirectX.Direct3D.Font
Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
Microsoft.WindowsMobile.DirectX.Direct3D.Font
Reference
Font MembersMicrosoft.WindowsMobile.DirectX.Direct3D Namespace
Other Resources
Direct3D ProgrammingCommunity Additions
ADD
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