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CustomVertex.TransformedFixed Structure
Visual Studio 2008
Represents a custom vertex format, in a fixed-point structure, that contains transformed vertices.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
The following code example shows how to use a CustomVertex.TransformedFixed structure.
' This code example is taken from the ' Managed Direct3D Mobile Lights Tutorial Sample ' of the .NET Compact Framework Samples in the SDK. ' The .NET Compact Framework provides three ' fixed-point structures for custom vertex buffers: ' PositionNormalFixed, PostionOnlyFixed, and TransformedFixed. vbTransF = New VertexBuffer(GetType(CustomVertex.TransformedFixed), 100, dev, Usage.WriteOnly, CustomVertex.TransformedFixed.Format, vertexBufferPool)
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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