CustomVertex.PositionColored Structure
.NET Framework 3.0
Represents a custom vertex format structure that contains position and color information.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
The following example demonstrates how to use the custom vertex format structure. This example is taken from the Direct3D Mobile Matrices Sample.
private void OnCreateDevice(object sender, EventArgs e) { Device dev = (Device)sender; // Create the vertex buffer. vertexBuffer = new VertexBuffer(typeof(CustomVertex.PositionColored), 3, dev, 0, CustomVertex.PositionColored.Format, Pool.Managed); vertexBuffer.Created += new System.EventHandler(this.OnCreateVertexBuffer); this.OnCreateVertexBuffer(vertexBuffer, null); }
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