BaseTexture Class
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Manipulates texture resources.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
The BaseTexture object assigned to a particular stage for a device is obtained by calling the GetTexture method.
System::Object
Microsoft.WindowsMobile.DirectX.Direct3D::Resource
Microsoft.WindowsMobile.DirectX.Direct3D::BaseTexture
Microsoft.WindowsMobile.DirectX.Direct3D::Texture
Microsoft.WindowsMobile.DirectX.Direct3D::Resource
Microsoft.WindowsMobile.DirectX.Direct3D::BaseTexture
Microsoft.WindowsMobile.DirectX.Direct3D::Texture
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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