BaseTexture Class

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Manipulates texture resources.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Class BaseTexture _
    Inherits Resource
'Usage
Dim instance As BaseTexture
public class BaseTexture : Resource
public ref class BaseTexture : public Resource
type BaseTexture =  
    class
        inherit Resource
    end

Remarks

The BaseTexture object assigned to a particular stage for a device is obtained by calling the GetTexture method.

Inheritance Hierarchy

System.Object
  Microsoft.WindowsMobile.DirectX.Direct3D.Resource
    Microsoft.WindowsMobile.DirectX.Direct3D.BaseTexture
      Microsoft.WindowsMobile.DirectX.Direct3D.Texture

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

BaseTexture Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework