EntityData Class
An abstract implementation of the ITableData interface indicating how the system properties for a given table data model are to be serialized when communicating with clients when using Entity Framework for accessing the backend store. The uniform serialization of system properties ensures that the clients can process the system properties uniformly across platforms. Concrete entity framework models can derive from this base class in order to support the system properties.
Assembly: Microsoft.WindowsAzure.Mobile.Service.Entity (in Microsoft.WindowsAzure.Mobile.Service.Entity.dll)
| Name | Description | |
|---|---|---|
![]() | EntityData() |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | (Inherited from Object.) |
![]() | Finalize() | (Inherited from Object.) |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetType() | (Inherited from Object.) |
![]() | MemberwiseClone() | (Inherited from Object.) |
![]() | ToString() | (Inherited from Object.) |
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


