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SafeMemoryMappedViewHandle Class
Visual Studio 2010
Provides a safe handle that represents a view of a block of unmanaged memory for random access.
System::Object
System.Runtime.ConstrainedExecution::CriticalFinalizerObject
System.Runtime.InteropServices::SafeHandle
Microsoft.Win32.SafeHandles::SafeHandleZeroOrMinusOneIsInvalid
System.Runtime.InteropServices::SafeBuffer
Microsoft.Win32.SafeHandles::SafeMemoryMappedViewHandle
System.Runtime.ConstrainedExecution::CriticalFinalizerObject
System.Runtime.InteropServices::SafeHandle
Microsoft.Win32.SafeHandles::SafeHandleZeroOrMinusOneIsInvalid
System.Runtime.InteropServices::SafeBuffer
Microsoft.Win32.SafeHandles::SafeMemoryMappedViewHandle
Assembly: System.Core (in System.Core.dll)
The SafeMemoryMappedViewHandle type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | ByteLength | Gets the size of the buffer, in bytes. (Inherited from SafeBuffer.) |
![]() | IsClosed | Gets a value indicating whether the handle is closed. (Inherited from SafeHandle.) |
![]() | IsInvalid | Gets a value that indicates whether the handle is invalid. (Inherited from SafeHandleZeroOrMinusOneIsInvalid.) |
| Name | Description | |
|---|---|---|
![]() | AcquirePointer | Obtains a pointer from a SafeBuffer object for a block of memory. (Inherited from SafeBuffer.) |
![]() | Close | Marks the handle for releasing and freeing resources. (Inherited from SafeHandle.) |
![]() | DangerousAddRef | Manually increments the reference counter on SafeHandle instances. (Inherited from SafeHandle.) |
![]() | DangerousGetHandle | Returns the value of the handle field. (Inherited from SafeHandle.) |
![]() | DangerousRelease | Manually decrements the reference counter on a SafeHandle instance. (Inherited from SafeHandle.) |
![]() | Dispose() | Releases all resources used by the SafeHandle class. (Inherited from SafeHandle.) |
![]() | Dispose(Boolean) | Releases the unmanaged resources used by the SafeHandle class specifying whether to perform a normal dispose operation. (Inherited from SafeHandle.) |
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Frees all resources associated with the handle. (Inherited from SafeHandle.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Initialize(UInt64) | Defines the allocation size of the memory region in bytes. You must call this method before you use the SafeBuffer instance. (Inherited from SafeBuffer.) |
![]() | Initialize(UInt32, UInt32) | Specifies the allocation size of the memory buffer by using the specified number of elements and element size. You must call this method before you use the SafeBuffer instance. (Inherited from SafeBuffer.) |
![]() | Initialize<T>(UInt32) | Defines the allocation size of the memory region by specifying the number of value types. You must call this method before you use the SafeBuffer instance. (Inherited from SafeBuffer.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Read<T> | Reads a value type from memory at the specified offset. (Inherited from SafeBuffer.) |
![]() | ReadArray<T> | Reads the specified number of value types from memory starting at the offset, and writes them into an array starting at the index. (Inherited from SafeBuffer.) |
![]() | ReleaseHandle | When overridden in a derived class, executes the code required to free the handle. (Inherited from SafeHandle.) |
![]() | ReleasePointer | Releases a pointer that was obtained by the AcquirePointer method. (Inherited from SafeBuffer.) |
![]() | SetHandle | Sets the handle to the specified pre-existing handle. (Inherited from SafeHandle.) |
![]() | SetHandleAsInvalid | Marks a handle as no longer used. (Inherited from SafeHandle.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Write<T> | Writes a value type to memory at the given location. (Inherited from SafeBuffer.) |
![]() | WriteArray<T> | Writes the specified number of value types to a memory location by reading bytes starting from the specified location in the input array. (Inherited from SafeBuffer.) |
Use the MemoryMappedViewAccessor::SafeMemoryMappedViewHandle property to obtain the safe handle.
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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