IBehavioralFeature::Concurrency Property

 

Defines how calls from separate threads are processed. Sequential = the feature is not designed to handle concurrent calls; Guarded = calls will be blocked so that only one is processed at a time; concurrent = multiple calls can proceed concurrently.

Namespace:   Microsoft.VisualStudio.Uml.Classes
Assembly:  Microsoft.VisualStudio.Uml.Interfaces (in Microsoft.VisualStudio.Uml.Interfaces.dll)

property CallConcurrencyKind Concurrency {
	CallConcurrencyKind get();
	void set(CallConcurrencyKind value);
}
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