MARKERDATA Structure
Specifies directional options for locating markers.
Assembly: Microsoft.VisualStudio.TextManager.Interop (in Microsoft.VisualStudio.TextManager.Interop.dll)
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | (Inherited from ValueType.) |
![]() | GetHashCode() | (Inherited from ValueType.) |
![]() | GetType() | (Inherited from Object.) |
![]() | ToString() | (Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
![]() | iBottomLine | Bottom line of the range. |
![]() | iCount | Number of markers contained in the range. |
![]() | iTopLine | Top line of the range. |
![]() | pLayer | The layer originating this information. |
![]() | pNext | Pointer to the next MARKERDATA structure. |
![]() | rgfLineMarked | Used by GetLineData for optimization. |
![]() | rgpMarker | Marker instance. Pointer to the IVsTextLayerMarker interface. |
This structure is used to pass information about markers that involve lines in a given range. The array is always sorted by marker priority from lowest to highest. For more information about marker priority, see MARKERTYPE.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

