IProjectionEditResolver::FillInInsertionSizes Method (SnapshotPoint, ReadOnlyCollection<SnapshotPoint>^, String^, IList<Int32>^)
When text is inserted into the projection buffer at the projection insertion point, determine how many characters of the insertion text are to be inserted into the source buffer at each source insertion point.
Assembly: Microsoft.VisualStudio.Text.Data (in Microsoft.VisualStudio.Text.Data.dll)
void FillInInsertionSizes( SnapshotPoint projectionInsertionPoint, ReadOnlyCollection<SnapshotPoint>^ sourceInsertionPoints, String^ insertionText, IList<int>^ insertionSizes )
Parameters
- projectionInsertionPoint
-
Type:
Microsoft.VisualStudio.Text::SnapshotPoint
The insertion point in the IProjectionBuffer.
- sourceInsertionPoints
-
Type:
System.Collections.ObjectModel::ReadOnlyCollection<SnapshotPoint>^
The list of insertion points in the source buffers (of length two or more).
- insertionText
-
Type:
System::String^
The text to be split between the insertion points.
- insertionSizes
-
Type:
System.Collections.Generic::IList<Int32>^
Filled in by the callee; the number of characters in the insertionText to be inserted into the corresponding source insertion point.
This call is made while an edit is in progress, so any attempt to change the projection buffer or its sources during this call will fail.
If the length of the sourceInsertionPoints is greater than two, all but the first and last snapshot point will denote the boundary of an empty source span.