VSTREEDISPLAYDATA Structure
Holds values used to retrieve display data for an item in a tree list.
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | (Inherited from ValueType.) |
![]() | GetHashCode() | (Inherited from ValueType.) |
![]() | GetType() | (Inherited from Object.) |
![]() | ToString() | (Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
![]() | ForceSelectLength | Length of forced selection. |
![]() | ForceSelectStart | Start of the part of the item to always select (for showing search hits). |
![]() | hImageList | Handle to an image list. If hImageList is set to zero, the tool's default image list will be used. Indices for glyphs in the default image list are in omglyphs.h. |
![]() | Image | Specifies an index into an image list indicating which glyph is to be displayed. Return Image when TDM_IMAGE is set. |
![]() | Mask | Specifies which fields in the structure are of interest. Values are taken from the _VSTREEDISPLAYMASK enumeration. |
![]() | SelectedImage | Specifies an index into an image list indicating which glyph is to be displayed when the item is selected. Return SelectedImage when TDM_SELECTEDIMAGE is set. If not set, the selected image used will be the same as the non-selected image. |
![]() | State | Specifies display state. Values are taken from the _VSTREEDISPLAYSTATE enumeration. |
![]() | StateMask | Specifies which bit fields in State are of interest. Values are taken from the _VSTREEDISPLAYSTATE enumeration. |
When calling GetDisplayData the tree view will set Mask and StateMask to indicate which display or state data fields are of interest, so only the fields identified by those masks need to be returned. If State is set, it indicates that StateMask specifies the state data that is being requested. Typically GetDisplayData is called separately for display data and state data.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

