VSOBNAVIGATIONINFO2 Structure
Stores attributes for object navigation.
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | (Inherited from ValueType.) |
![]() | GetHashCode() | (Inherited from ValueType.) |
![]() | GetType() | (Inherited from Object.) |
![]() | ToString() | (Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
![]() | dwCustom | DWORD containing custom information. |
![]() | pguidLib | Pointer to the GUID of your library. |
![]() | pName | Pointer to a VSOBNAVNAMEINFONODE struct identifying the library tree node. |
![]() | pszLibName | String containing the library name. |
The environment uses this structure to identify a navigation path to a library tree node. Place the GUID of your library into pguididLib and the library name into pszLibName. These two parameters do not usually change throughout the series of GetNavigationInfo calls. You may store any custom information in dwCustom. VSOBNAVNAMEINFONODE is a linked list structure that holds the name and type of each node in the navigation tree. Set these values appropriately for each GetNavigationInfo call. The environment handles the linked list addressing.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

