VsDebugTargetInfo3 Fields
Assembly: Microsoft.VisualStudio.Shell.Interop.10.0 (in Microsoft.VisualStudio.Shell.Interop.10.0.dll)
| Name | Description | |
|---|---|---|
![]() | bstrArg | BSTR containing the command line arguments (DLO_CreateProcess). |
![]() | bstrCurDir | BSTR containing the current directory (DLO_CreateProcess). |
![]() | bstrEnv | BSTR containing custom environment variables (DLO_CreateProcess). |
![]() | bstrExe | BSTR containing the name of the executable. |
![]() | bstrOptions | BSTR containing custom options specific to each debugger (null is recommended). |
![]() | bstrPortName | BSTR containing the name of the port from the supplier specified in guidPortSupplier. (Can be null). |
![]() | bstrRemoteMachine | BSTR containing the machine name for a remote machine. Use null for the local machine. |
![]() | dlo | Specifies how this process should be launched or attached. |
![]() | dwDebugEngineCount | Specifies the number of debug engine GUIDs in the guidLaunchDebugEngine array. |
![]() | dwProcessId | Specifies the process id (DLO_AlreadyRunning). |
![]() | fSendToOutputWindow | BOOL - if true, stdout and stderr are to be routed to the output window. |
![]() | guidLaunchDebugEngine | Specifies the GUID of the debug engine used for launch (DLO_CreateProcess) |
![]() | guidPortSupplier | Specifies the GUID of the port supplier. |
![]() | guidProcessLanguage | Specifies the language of the hosting process. Used to preload expression evaluators. |
![]() | LaunchFlags | Specifies the launch flags that were passed to DebugLaunch. |
![]() | pDebugEngines | Specifies an array of debug engine guids, or null if dwDebugEngineCount is zero. |
![]() | pStartupInfo | Additional options to be passed to (DLO_CreateProcess). |
![]() | pUnknown | Specifies an interface pointer - usage depends on DEBUG_LAUNCH_OPERATION. |
