UIDLGLOGFONT::lfFaceName Field

 

Specifies the typeface name of the font.

Namespace:   Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)

public:
array<unsigned short>^ lfFaceName

Field Value

Type: array<System::UInt16>^

This null-terminated string must not exceed 32 characters, including the null terminator. The EnumFontFamilies function can be used to enumerate the typeface names of all currently available fonts. If lfFaceName is an empty string, GDI uses the first font that matches the other specified attributes.

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