UIDLGLOGFONT::lfEscapement Field
Visual Studio 2015
Specifies the angle, in tenths of degrees, between the escapement vector and the x-axis of the device.
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
public: [ComAliasNameAttribute("Microsoft.VisualStudio.OLE.Interop.LONG")] int lfEscapement
Field Value
Type: System::Int32The escapement vector is parallel to the base line of a row of text. When the graphics mode is set to GM_COMPATIBLE, lfEscapement specifies both the escapement and orientation. You should set lfEscapement and lfOrientation to the same value.
From uilocale.idl.
[C++]
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