IVsShell::LoadUILibrary Method (Guid, UInt32, UInt32)

 

Triggers the satellite DLL to load if it has not already done so.

Namespace:   Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)

int LoadUILibrary(
	[InAttribute] Guid% guidPackage,
	unsigned int dwExFlags,
	[OutAttribute] unsigned int% phinstOut
)

Parameters

guidPackage
Type: System::Guid

[in] Unique identifier of the satellite DLL to be loaded.

dwExFlags
Type: System::UInt32

[in] Flags that are directly passed to the Microsoft Win32 LoadLibrary API.

phinstOut
Type: System::UInt32

[out, retval] Pointer to the HINSTANCE of the loaded library.

Return Value

Type: System::Int32

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

From vsshell.idl:

HRESULT IVsShell::LoadUILibrary(
   [in] REFGUID guidPackage,
   [in] DWORD dwExFlags,
   [out, retval] DWORD_PTR *phinstOut
);

The environment knows which language locale you are running under and loads the appropriate DLL. Your VSPackage calls this method in your SetSite to get access to your own resources.

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