IVsResourceManager::LoadResourceBlob2 Method (String^, Int32, String^, IntPtr, Int32)

 

Loads a resource blob into the specified assembly.

Namespace:   Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop.8.0 (in Microsoft.VisualStudio.Shell.Interop.8.0.dll)

int LoadResourceBlob2(
	String^ pszAssemblyPath,
	int culture,
	String^ pszResourceName,
	[OutAttribute] IntPtr% pBytes,
	[OutAttribute] int% lAllocated
)

Parameters

pszAssemblyPath
Type: System::String^

[in] Path to the assembly where the resource is to be loaded.

culture
Type: System::Int32

[in] A LCID value specifying the culture for which the resource is valid. Supplying a value of 0 will select the LCID that the user selected when the application was started.

pszResourceName
Type: System::String^

[in] The name of the resource.

pBytes
Type: System::IntPtr

[out] Size in bytes of the blob.

lAllocated
Type: System::Int32

[out] Number of bytes allocated for the blob.

Return Value

Type: System::Int32

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

The buffer returned by LoadResourceBlob is allocated by the Win32 system call CoTaskMemAlloc and must be freed by the caller with CoTaskMemFree.

From vsshell80.idl:

HRESULT LoadResourceBlob2(
   [in, string] LPCOLESTR pszAssemblyPath,
   [in] int culture,
   [in, string] LPCOLESTR pszResourceName,
   [out] BYTE **pBytes,
   [out] long *lAllocated
);
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