IVsPersistDocData Interface
Enables persistence functionality for document data managed by the text buffer.
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
| Name | Description | |
|---|---|---|
![]() | Close() | Closes the IVsPersistDocData object. |
![]() | GetGuidEditorType(Guid) | Returns the unique identifier of the editor factory that created the IVsPersistDocData object. |
![]() | IsDocDataDirty(Int32) | Determines whether the document data has changed since the last save. |
![]() | IsDocDataReloadable(Int32) | Determines whether the document data can be reloaded. |
![]() | LoadDocData(String) | Loads the document data from a given MkDocument. |
![]() | OnRegisterDocData(UInt32, IVsHierarchy, UInt32) | Called by the Running Document Table (RDT) when it registers the document data in the RDT. |
![]() | ReloadDocData(UInt32) | Reloads the document data and in the process determines whether to ignore a subsequent file change. |
![]() | RenameDocData(UInt32, IVsHierarchy, UInt32, String) | Renames the document data. |
![]() | SaveDocData(VSSAVEFLAGS, String, Int32) | Saves the document data. |
![]() | SetUntitledDocPath(String) | Sets the initial name (or path) for unsaved, newly created document data. |
The environment's implementation of the DTE automation Document Object calls the following methods of IVsPersistDocData2:
IsDocDataReadOnly in get_ReadOnly property.
IsDocDataDirty in get_Saved property.
SetDocDataDirty in put_Saved property.
SetDocDataReadOnly in put_ReadOnly property.
GetGuidEditorType in get_Kind.
If your document persists to disk, the environment will also call ReloadDocData. See illustrations of the implementation and/or calling of this interface in the samples and . 385fd2a3-d9f1-4808-87c2-a3f05a91fc36e030e71d-46ec-4875-9240-b8b5a1f06337
Implementation
Implement IVsPersistDocData in collaboration with the text buffer when needing to persist document data.
