IVsDebugger2::GetEngineName Method (Guid, String^)

 

Given the GUID of a debugging engine, returns the name of the engine. Use this method with EnumDebugEngines to retrieve the names of all active debugging engines.

Namespace:   Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop.8.0 (in Microsoft.VisualStudio.Shell.Interop.8.0.dll)

int GetEngineName(
	[InAttribute] Guid% guidEngine,
	[OutAttribute] String^% pbstrName
)

Parameters

guidEngine
Type: System::Guid

[in] The GUID of the debugging engine.

pbstrName
Type: System::String^

[out] A string containing the name of the debugging engine.

Return Value

Type: System::Int32

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

From vsshell80.idl:

HRESULT IVsDebugger2::GetEngineName(
   [in] REFGUID guidEngine,
   [out] BSTR *pbstrName
);
Return to top
Show: