IVsBuildManagerAccessor Interface

 

Provides a way for unmanaged code to get access to the global Engine object without having to instantiate an expensive object such as a project. (Unmanaged code cannot access Engine.GlobalEngine directly because that object is marked as "static", and "static" objects are not easily accessible across a COM-interop boundary.)

Namespace:   Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop.10.0 (in Microsoft.VisualStudio.Shell.Interop.10.0.dll)

[InterfaceTypeAttribute(ComInterfaceType.InterfaceIsIUnknown)]
[GuidAttribute("C580A81B-9FFC-41EB-B8D7-5DCAD29601B7")]
public interface IVsBuildManagerAccessor

NameDescription
System_CAPS_pubmethodBeginDesignTimeBuild()

Signals that a modal, design-time build, such as reference resolution, is about to take place.

System_CAPS_pubmethodClaimUIThreadForBuild()

Attempts to get the UI thread in order to start a build.

System_CAPS_pubmethodEndDesignTimeBuild()

Signals that a modal, design-time build, such as reference resolution, should end.

System_CAPS_pubmethodEscape(String, String)

Prepares a string to be persisted within MSBuild without evaluation.

System_CAPS_pubmethodGetCurrentBatchBuildId(UInt32)

Returns the current batch build ID, or 0 if there is no batch build going on.

System_CAPS_pubmethodGetSolutionConfiguration(Object, String)

Gets the solution configuration.

System_CAPS_pubmethodRegisterLogger(Int32, Object)

Registers a logger for the submission.

System_CAPS_pubmethodReleaseUIThreadForBuild()

Releases a previously-claimed UI thread.

System_CAPS_pubmethodUnescape(String, String)

Restores a previously escaped string to its original value.

System_CAPS_pubmethodUnregisterLoggers(Int32)

Unregisters all loggers for a given submission.

Implemented by the Visual Studio environment, obtained via the SVsBuildManagerAccessor service.

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