HierarchyManipulationStateScope Class
Facilitates deterministic restoration of an IVsHierarchyManipulationStateContext.
Assembly: Microsoft.VisualStudio.Shell.14.0 (in Microsoft.VisualStudio.Shell.14.0.dll)
Microsoft.VisualStudio.PlatformUI.DisposableObject
Microsoft.VisualStudio.Shell.HierarchyManipulationStateScope
| Name | Description | |
|---|---|---|
![]() | HierarchyManipulationStateScope(UInt32) | Initializes a new instance of the HierarchyManipulationStateScope class. |
| Name | Description | |
|---|---|---|
![]() | IsDisposed | This API supports the product infrastructure and is not intended to be used directly from your code. Returns whether the object has been disposed once, which protects against double disposal.(Inherited from DisposableObject.) |
| Name | Description | |
|---|---|---|
![]() | Dispose() | This API supports the product infrastructure and is not intended to be used directly from your code. Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.(Inherited from DisposableObject.) |
![]() | Dispose(Boolean) | This API supports the product infrastructure and is not intended to be used directly from your code. Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. Standard virtual overload for IDisposable pattern.(Inherited from DisposableObject.) |
![]() | DisposeManagedResources() | Performs application-defined tasks associated with freeing, releasing, or resetting managed resources.(Overrides DisposableObject.DisposeManagedResources().) |
![]() | DisposeNativeResources() | This API supports the product infrastructure and is not intended to be used directly from your code. Allows derived classes to provide custom dispose handling for native resources.(Inherited from DisposableObject.) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize() | This API supports the product infrastructure and is not intended to be used directly from your code. Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from DisposableObject.) |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetType() | (Inherited from Object.) |
![]() | MemberwiseClone() | (Inherited from Object.) |
![]() | ThrowIfDisposed() | This API supports the product infrastructure and is not intended to be used directly from your code. Throws an ObjectDisposedException if this object has been disposed.(Inherited from DisposableObject.) |
![]() | ToString() | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | Disposing | This API supports the product infrastructure and is not intended to be used directly from your code. Raised when the event is being disposed, that is, while it is still accessible.(Inherited from DisposableObject.) |
// Set up a context where changes to the hierarchy are considered "system" changes and not "user" changes.
using (new HierarchyManipulationStateScope (__VSHIERARCHYMANIPULATIONSTATE.HMS_System))
{
// Manipulate the hierarchy
}
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.



