ProtoElement Class
Represents the prototype class for an element.
Assembly: Microsoft.VisualStudio.Modeling.Sdk.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.12.0.dll)
Microsoft.VisualStudio.Modeling::ProtoElementBase
Microsoft.VisualStudio.Modeling::ProtoElement
| Name | Description | |
|---|---|---|
![]() | ProtoElement(Guid) | Creates an instance of the ProtoElementBase class |
![]() | ProtoElement(ModelElement^) | Creates an instance of the ProtoElement class. |
| Name | Description | |
|---|---|---|
![]() | DomainClassId | Get the Id of the domain class for this prototype element.(Inherited from ProtoElementBase.) |
![]() | ElementId | Get the Id of the prototype element.(Inherited from ProtoElementBase.) |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | (Inherited from Object.) |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetObjectData(SerializationInfo^, StreamingContext) | Serializes object data into the SerializationInfo object.(Overrides ProtoElementBase::GetObjectData(SerializationInfo^, StreamingContext).) |
![]() | GetPropertyValue(Guid) | Gets the value of the specified domain property.(Inherited from ProtoElementBase.) |
![]() | GetType() | (Inherited from Object.) |
![]() | ReconstituteObject(Dictionary<Guid, Guid>^, Partition^) | Creates an element in the partition with the same attributes as the progenitor element(Overrides ProtoElementBase::ReconstituteObject(Dictionary<Guid, Guid>^, Partition^).) |
![]() | ToString() | (Inherited from Object.) |
A prototype is a compressed, serializable version of an element. A prototype is aware of what properties that element contains so that it can be deserialized into another store.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

