EventManagerDirectory Properties
Assembly: Microsoft.VisualStudio.Modeling.Sdk.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.12.0.dll)
| Name | Description | |
|---|---|---|
![]() | ElementAdded | Gets the event manager directory and enables you to add or remove custom code to run when elements are added. |
![]() | ElementDeleted | Gets the event manager directory and enables you to add or remove custom code to run when elements are deleted. |
![]() | ElementEventsBegun | Gets the event manager directory and enables you to add or remove custom code to run before events for elements are raised. |
![]() | ElementEventsEnded | Gets the event manager directory and enables you to add or remove custom code to run after elements for events that are raised. |
![]() | ElementMoved | Gets the event manager directory and enables you to add or remove custom code to run when elements are moved. |
![]() | ElementPropertyChanged | Gets the event manager directory and enables you to add or remove custom code to run when the value of a property on an element changes. |
![]() | RolePlayerChanged | Gets the event manager directory and enables you to add or remove custom code to run when elements that are role players are changed. |
![]() | RolePlayerOrderChanged | Gets the event manager directory and enables you to add or remove custom code to run when elements that are role players are in a different order. |
![]() | TransactionBeginning | Gets the event manager directory and enables you to add or remove custom code to run when a transaction is starting. |
![]() | TransactionCommitted | Gets the event manager directory and enables you to add or remove custom code to run when a transaction is committed. |
![]() | TransactionRolledBack | Gets the event manager directory and enables you to add or remove custom code to run when a transaction is rolled back. |
