RolePlayerConnectDirectiveSerializer Class

Serializer RolePlayerConnectDirectiveSerializer for DomainClass RolePlayerConnectDirective.

Inheritance Hierarchy

System.Object
  Microsoft.VisualStudio.Modeling.DomainClassXmlSerializer
    Microsoft.VisualStudio.Modeling.DslDefinition.DomainElementSerializer
      Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveSerializer

Namespace:  Microsoft.VisualStudio.Modeling.DslDefinition
Assembly:  Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0.dll)

Syntax

'Declaration
Public NotInheritable Class RolePlayerConnectDirectiveSerializer _
    Inherits DomainElementSerializer
public sealed class RolePlayerConnectDirectiveSerializer : DomainElementSerializer
public ref class RolePlayerConnectDirectiveSerializer sealed : public DomainElementSerializer
[<Sealed>]
type RolePlayerConnectDirectiveSerializer =  
    class 
        inherit DomainElementSerializer 
    end
public final class RolePlayerConnectDirectiveSerializer extends DomainElementSerializer

The RolePlayerConnectDirectiveSerializer type exposes the following members.

Constructors

  Name Description
Public method RolePlayerConnectDirectiveSerializer RolePlayerConnectDirectiveSerializer Constructor

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Properties

  Name Description
Public property MonikerAttributeName Cannot be monikerized. (Overrides DomainElementSerializer.MonikerAttributeName.)
Public property MonikerTagName Cannot be monikerized. (Overrides DomainElementSerializer.MonikerTagName.)
Public property XmlTagName This is the XML tag name used to serialize an instance of RolePlayerConnectDirective. (Overrides DomainElementSerializer.XmlTagName.)

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Methods

  Name Description
Public method CalculateQualifiedName This method calculates a moniker to a given RolePlayerConnectDirective instance. (Overrides DomainElementSerializer.CalculateQualifiedName(DomainXmlSerializerDirectory, ModelElement).)
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetMonikerQualifier A domain class can be monikerized in different ways: standard /qualifier/key mechanism, custom moniker, or element ID. If the domain class is serialized using standard /qualifier/key mechanism, this method returns the qualifier of the moniker; if the domain class uses other ways for monikerization, this method returns empty string. (Overrides DomainElementSerializer.GetMonikerQualifier(DomainXmlSerializerDirectory, ModelElement).)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Public method Read Public Read() method that deserializes one RolePlayerConnectDirective instance from XML. (Overrides DomainElementSerializer.Read(SerializationContext, ModelElement, XmlReader).)
Public method ReadRootElement Deserializes the root model element from XML. (Inherited from DomainClassXmlSerializer.)
Public method Reset Reset the serializer (Inherited from DomainElementSerializer.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)
Public method TryCreateInstance This method creates a correct instance of RolePlayerConnectDirective based on the tag currently pointed by the reader. If the reader is positioned at a serialized RolePlayerConnectDirective, a new RolePlayerConnectDirective instance will be created in the given partition, otherwise null is returned. (Overrides DomainElementSerializer.TryCreateInstance(SerializationContext, XmlReader, Partition).)
Public method TryCreateMonikerInstance This method creates a Moniker of the correct derived (including RolePlayerConnectDirective itself) instance of RolePlayerConnectDirective based on the tag currently pointed by the reader. (Overrides DomainElementSerializer.TryCreateMonikerInstance(SerializationContext, XmlReader, ModelElement, Guid, Partition).)
Public method Write(SerializationContext, ModelElement, XmlWriter) Serializes the model element instance associated with this serializer instance into XML. (Inherited from DomainClassXmlSerializer.)
Public method Write(SerializationContext, ModelElement, XmlWriter, RootElementSettings) Public Write() method that serializes one RolePlayerConnectDirective instance into XML. (Overrides DomainElementSerializer.Write(SerializationContext, ModelElement, XmlWriter, RootElementSettings).)
Public method WriteMoniker Public WriteMoniker() method that writes a monikerized RolePlayerConnectDirective instance into XML. (Overrides DomainElementSerializer.WriteMoniker(SerializationContext, ModelElement, XmlWriter, ModelElement, DomainRelationshipXmlSerializer).)
Public method WriteRootElement Serializes the root model element instance associated with this serializer instance into XML. (Inherited from DomainClassXmlSerializer.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.VisualStudio.Modeling.DslDefinition Namespace