InactiveState Class

 

The MouseAction state that indicates that the MouseAction is not in use. When a MouseAction is first created, it is in an inactive state. The MouseAction must be activated before it can be used. After a MouseAction completes or has been canceled, it is once again inactivated.

Namespace:   Microsoft.VisualStudio.Modeling.Diagrams
Assembly:  Microsoft.VisualStudio.Modeling.Sdk.Diagrams.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.Diagrams.12.0.dll)

System::Object
  Microsoft.VisualStudio.Modeling.Diagrams::MouseActionState
    Microsoft.VisualStudio.Modeling.Diagrams::InactiveState

public ref class InactiveState : MouseActionState

NameDescription
System_CAPS_pubmethodInactiveState()

Initializes a new instance of the InactiveState class.

NameDescription
System_CAPS_pubmethodEquals(Object^)

(Inherited from Object.)

System_CAPS_protmethodFinalize()

(Inherited from Object.)

System_CAPS_pubmethodGetHashCode()

(Inherited from Object.)

System_CAPS_pubmethodGetType()

(Inherited from Object.)

System_CAPS_protmethodMemberwiseClone()

(Inherited from Object.)

System_CAPS_pubmethodNext(MouseAction^)

Returns the next MouseAction state. Valid next states are: (1) HoveringState, if the current MouseAction event is Activate; (2) DragPendingState, if the current MouseAction event is MouseDown; (3) this state, for all other events.(Overrides MouseActionState::Next(MouseAction^).)

System_CAPS_pubmethodToString()

(Inherited from Object.)

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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